





How, 4 long month without news. No news, good news : I dig further into my cave in order to ordering the mess of my work, and, the higher difficult for me : make priority.
First, I closed upMultiply, because 2 sites is too much work for instance, and uP need to be polished, so, its back on labs. The good news is that all communication will be send through this site.
Now, I’ll prepare some good things, but I do not know when I’ll release it due of duty :) - Feel free to ping me if you want more info about one of this stuff !
Here what is on the forge :


OO is on its way, I’ll fix several annoying bugs, and I add some good pills. :)
- Perlin Noise has been added. Very rich, this Content Deliverer is able to build perlin noise with many parameters.
- Plasma effect has been added. Too fun, this effect deliver fast plasma with animation : That’s remember us our young “demo scene” years. :)
Due to a lack of interest for this lib, I do not update yet this library on the site, If you are interested, drop me a line.
–> I’ll do this when there will be more stuff to update.

Another point of interest : OpenCL ! :)
I’ll try to work with some code found on the net about OpenCL implementation in ObjectPascal, but it’s very difficult. I found something cool here : http://code.google.com/p/delphi-opencl/.
Unfortunally, it’s not update from 2011, January and very unstable :(
I succeeded to make it work through a DLL that I done, for stabilize a bit the main program, that is very cool now. And very speed ! I’ll encourage you to download the stuff, and try on your side, Mandelbrot scheme has never been so speed on you computer ;)
When the lib will be clean and ok, It will certainly join OO stuff.
Warning : To do this program working on your side you need an opencl compatible gfx card. Use at your own risk : hard reset with fancy blue screen always possible :)))
Click on above screen-shot for full size capture.
As usually, contact me if you want more info !
Read you soon !


Good news, helped a lot with a real lack of doc a plenty of luck, I succeeded to build my first MacOSX app. Great ! Little app for a poor starfield code, but now, the door is open !
Next one : Ios !
